Wii Warriors Outnumber Weekend Warriors in the Doctor’s Office
Not long ago, one of Coach Nicole’s blogs generated a pretty interesting discussion about how playing Wii Fit games compared to “real” exercise.
Can lurching across your living room carpet, remote in hand, to return a vicious topspin forehand from your TV set ever compare to a real game of tennis, with racquet, ball, and real life opponent?
That’s a question we may have to leave to the philosophers and sports purists among us to decide.
In the meantime, though, it’s becoming pretty clear to doctors everywhere that Wii Fit sports can generate just as many sports injuries as the real thing, and probably even more. In fact, according to this article, “Wii Warriors” have been turning up in doctor’s offices lately in even greater numbers than the Weekend Warriors of earlier generations, and doctors are beginning to develop a special vocabulary to describe their problems. It’s not just “tendinitis” these days—it’s “Nintendinitis.”
Is this just because more people are using Wii Fit for exercise, or is there something about these “virtual” sports that makes them even more likely to cause injury?
According to Dr. Brian Halpern, a sports medicine specialist at the Hospital for Special Surgery in Manhattan, it’s probably a combination of both factors. With over 10 million Wii sales in the last couple years, and 6.5 million Wii Fit on top of that, there's no doubt that "virtual exercise" is a major player on the exercise scene these days. And that's a good thing if it means more people are actually doing exercise they wouldn't do otherwise. But it's also not the whole story--injuries related to Wii Fit activities are also up.
One problem is that Wii Warriors often play games designed for large, open spaces in the confined space of their living rooms. This can lead to traumatic injuries like twisted knees and sprained ankles. You can’t run to return a shot the same way you can outdoors if there’s a wall or a dining table 5 feet away, or a bunch of kid’s toys all over the place. But that’s your natural instinct, and if you artificially limit your natural range of motion, you’re probably going to put unnatural pressures on certain muscles, ligaments, tendons, or joints, and greatly increase the risk of injuring yourself.
Another common problem is that, once people figure out that the Wii Fit remote lets you return a tennis shot or bowl a ball with just a flick of your wrist instead of the full motions required in “real life,” it’s very easy to set yourself up for problems like tennis elbow. These kinds of injuries happen exactly when you concentrate the force of a normal arm/shoulder swing into movements using only the small muscles of your forearm.
But probably the most common risk is due to simple overuse. The same convenience and ease of use that make these games so popular also make it easy to overdo things without adequate preparation. You don't need to find a partner, worry about the weather, stick to a certain schedule, or stop when your court time is up. In fact, it's so easy to get absorbed in these activities that you can easily spend a lot more time on them then you might plan.
But that doesn't mean your body can absorb all this new activity without consequences. You can't go from couch potato to Wii Fit Tennis maven or boxing champ overnight, without paying your dues, any more than you can do that in "real life" without training and practice.
How about you? Have you had any injuries or problems with Wii Fit exercise like those described above? What do you do to prepare yourself for your workouts, to avoid these problems?
Can lurching across your living room carpet, remote in hand, to return a vicious topspin forehand from your TV set ever compare to a real game of tennis, with racquet, ball, and real life opponent?
That’s a question we may have to leave to the philosophers and sports purists among us to decide.
In the meantime, though, it’s becoming pretty clear to doctors everywhere that Wii Fit sports can generate just as many sports injuries as the real thing, and probably even more. In fact, according to this article, “Wii Warriors” have been turning up in doctor’s offices lately in even greater numbers than the Weekend Warriors of earlier generations, and doctors are beginning to develop a special vocabulary to describe their problems. It’s not just “tendinitis” these days—it’s “Nintendinitis.”
Is this just because more people are using Wii Fit for exercise, or is there something about these “virtual” sports that makes them even more likely to cause injury?
According to Dr. Brian Halpern, a sports medicine specialist at the Hospital for Special Surgery in Manhattan, it’s probably a combination of both factors. With over 10 million Wii sales in the last couple years, and 6.5 million Wii Fit on top of that, there's no doubt that "virtual exercise" is a major player on the exercise scene these days. And that's a good thing if it means more people are actually doing exercise they wouldn't do otherwise. But it's also not the whole story--injuries related to Wii Fit activities are also up.
One problem is that Wii Warriors often play games designed for large, open spaces in the confined space of their living rooms. This can lead to traumatic injuries like twisted knees and sprained ankles. You can’t run to return a shot the same way you can outdoors if there’s a wall or a dining table 5 feet away, or a bunch of kid’s toys all over the place. But that’s your natural instinct, and if you artificially limit your natural range of motion, you’re probably going to put unnatural pressures on certain muscles, ligaments, tendons, or joints, and greatly increase the risk of injuring yourself.
Another common problem is that, once people figure out that the Wii Fit remote lets you return a tennis shot or bowl a ball with just a flick of your wrist instead of the full motions required in “real life,” it’s very easy to set yourself up for problems like tennis elbow. These kinds of injuries happen exactly when you concentrate the force of a normal arm/shoulder swing into movements using only the small muscles of your forearm.
But probably the most common risk is due to simple overuse. The same convenience and ease of use that make these games so popular also make it easy to overdo things without adequate preparation. You don't need to find a partner, worry about the weather, stick to a certain schedule, or stop when your court time is up. In fact, it's so easy to get absorbed in these activities that you can easily spend a lot more time on them then you might plan.
But that doesn't mean your body can absorb all this new activity without consequences. You can't go from couch potato to Wii Fit Tennis maven or boxing champ overnight, without paying your dues, any more than you can do that in "real life" without training and practice.
How about you? Have you had any injuries or problems with Wii Fit exercise like those described above? What do you do to prepare yourself for your workouts, to avoid these problems?
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Comments
The Active comes with videos showing the users how to perform each exercise as well as 3 intensity levels (beginner/easy, medium and hard). Their 3 week cardio and 9 week full programs require you to take rest days and increases in intensity for all levels as you progress. You can also make your own customized workouts (I have a step aerobis workout I do on off days for extra cardio), do pre-programmed workouts, etc. The best thing about this program is it constantly changes up the workouts so you are never doing the same thing day after day and are always challenging your body - in a boot camp style.
Another huge benefit for me - I can do it all at home before work!!! I don't have time to go to a gym/classes all the time w/a full time job, running 3 kids to and from activities 6 days/week and a husband whose job requires a lot of travel. I have found that I stay more committed to my workouts using the Wii than I do w/just videos (although I also use some vidoes on my off-days).
I also feel the other Wii games (bowling, boxing, tennis, snowboarding, etc.) are great b/c they can get everyone in the family moving and having fun together. This doesn't mean we do a full day marathon, but 30 min - 1 hour of Wii fun is way better than an hour of sitting around the TV!
I stongly support the use of the Wii for workouts/games. However, as with any exercise program, you have to listen to your body and not over do it and make sure you have the room required for whatever game/workout you are doing! Always educate yourself about the exercise program/game before jumping right in! - 1/24/2013 9:15:37 AM
Still, I think that exercising with a video game is a great idea and I'm looking forward to seeing what the genre develops into. - 6/24/2009 8:26:22 PM
I think that you all are missing the most important factor in this matter. People are exercising more. Purchasing the Wii, Wii Fit, Fitness Coach, all of this is a step in the right direction. If you are so concern with injury, then talk with Nintendo, adn see if they can come up with some kind of How to disc with their games, so that this will ensure the exercise is being done appropriately, with less chance of injury.
STOP BASHING THE MAKERS OF Wii...My body may be sore from time to time with the challenges that I put myself thru, but I have gotten results from this.
Sincerly,
One Less Obese Person In The World - 6/9/2009 11:11:25 AM
I use the Wii Fit each day for 30 minutes (into the Wii Fit bank) as a sort of warmup. I've started focusing on the yoga for one day, strength for the next, and aerobics for the next. I'll add a balance game in here and there.
After the 30 minutes is up, I do another 30 minutes of My Fitness Coach with Maya. My Fitness Coach is definitely a workout and it can be more interesting than DVD's because it is different each day.
Wii Sports is fun but I haven't had much time for it due to spending so much time on Wii Fit and My Fitness Coach.
Since I love computer and video games, I don't get bored with these and Wii Fit just commended me today for it being 5 weeks and I haven't missed a single day. I'm also up to the gold trophy on My Fitness Coach, though I haven't yet unlocked all of the locations and music.
One doesn't have to like video games to enjoy the Wii. The active games aren't really games in the traditional sense. Don't knock it until you actually try it. :)
I did strain my left shoulder a bit last week in My Fitness Coach as I was attempting to do lateral raises with weights that were too heavy. Not the Wii's fault though.
I'm also very interested in the Gold's Cardio game as well as the EA interactive game coming out this month. - 5/4/2009 11:41:25 PM
After the first day, I was sore and didn't want to look at anything nintendo for abotu 24-48 hours, but I got over it. I really enjoy the free step since I can watch tv while doing some steps.
My 12 year old boys enjoy the Wii Fit as well and it gets them off the couch, although they do play alot of sports so they do mostly the balance games.
The best thing about the Wii Fit is that it has gotten my husband off his butt and getting some exercise. He plays alot of video games and is not physically active. He needs to lose some weight and it has become a challenge to get him active. At least this video game gets him moving. He has already lost 1.5 pounds in the 10 days he has been using it. - 5/3/2009 8:44:55 AM
I put yoga in quotations because, as someone who has practised yoga on and off for several years, I find it a bit irritating to reduce some of the postures to promoting "hip toning" and "waist-stretching". It oversimplifies it. Some of the poses are also poorly thought-out or badly aligned, which could lead to injuries. In particular, triangle pose and downward facing dog are particularly bad. The foot alignment on warrior is also slightly off, but I've practised long enough to know how to correct it. Other people are likely not as knowledgable.
That said, I do like Wii Fit. It's a nice way to exercise at home, and anything to get people off their butts and being active is a good thing. The virtual running won't replace going outdoors to the park for me, but the strength training is a reasonable fascimile for me and the hubby since being priced out of our local gym. - 5/2/2009 4:23:08 PM
If we cant go out side and do the real thing, we have to get our butts of the couch some how and it is a great way to really get the family involved in a healthy lifestyle. - 5/2/2009 1:06:15 PM
I sometimes sneak on during the day when they are at school if I can find the time as a student myself! - 4/30/2009 3:04:05 PM
Hopefully it don't end up never being used and put into someone closet like my stepdaughters did...lol boy I'm sure glad we didn't buy her those games. I wouldn't mind if they gave it to us though, that would be nice :-) - 4/30/2009 2:33:15 AM
Maybe one day I can afford one.
My son told me there is a lot of problem with that control.
Maybe they need to improve on the control.
The people who plays the wii fit or games just have to be more careful and not get so aggressive when playing the wii games.
I'm just saying. - 4/29/2009 5:08:01 PM
The question remains...would I have experienced this pain/injury without Wii? Yes, but...I would probably have never had the guts at my current weight to try to take on Jillian Michaels' or tennis in real life. Being protected within my home gave me the guts to try out exercises I might not try otherwise.
You can talk down the Wii, but if it gets a generation that is used to being glued to their seat up and moving, isn't that awesome? And...my kids and I play this together. Anything that can bring teens, preteens, and tweens out of their rooms to hang with Mom can't be all bad! - 4/29/2009 1:33:30 PM
I wonder how many of the Wii Fit scoffers have bought fitness videos or equipment to use at home, but somehow think that is different? I know I have a couple of walking DVDs that I never use (if the weather's nice, I'd rather do "the real thing" outside) - but I have a friend who does them a lot.
But the main reason I wanted to respond was to say that I bought DDR (Dance Dance Revolution) for our Wii last year, and used it a lot, and always worked up a sweat (once I realized I should be using a slightly more advanced level) and got my heart rate going. Why would people not consider this "the real thing"? Especially since I could do this at night after my kids were in bed - hard to go out to some place for a class at that point. - 4/29/2009 12:49:44 PM
Love the Wii Fit and Gold's Gym Cardio workout. Don't use the sports (boxing, tennis, bowling and baseball) pack that comes with the Wii much or the My Fitness Coach. - 4/29/2009 12:34:20 PM
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